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GZDoom not starting up
#1

I'm trying to play GZDoom on Linux Lite but I'm getting an error saying my OpenGL is not supported, and I'm getting a "Segmentation Fault", here's the terminal output:
Code:
GZDoom <unknown version> -  - SDL version Compiled on Aug 19 2014 Using video driver x11 M_LoadDefaults: Load system defaults. Gameinfo scan took 0 ms (gzdoom:4132): Gtk-WARNING **: Unable to locate theme engine in module_path: "xfce", W_Init: Init WADfiles. adding /usr/lib/games/gzdoom/gzdoom.pk3, 586 lumps adding /home/cobradabest/.config/gzdoom/DOOM2.WAD, 2919 lumps I_Init: Setting up machine state. CPU Vendor ID: AuthenticAMD   Name: AMD E-300 APU with Radeon(tm) HD Graphics   Family 20 (20), Model 2, Stepping 0   Features: MMX MMX+ SSE SSE2 SSE3 SSSE3 I_InitSound: Initializing FMOD FMOD Sound System, copyright � Firelight Technologies Pty, Ltd., 1994-2009. Loaded FMOD version 4.44.41   V_Init: allocate screen. S_Init: Setting up sound. ST_Init: Init startup screen. Checking cmd-line parameters... S_InitData: Load sound definitions. G_ParseMapInfo: Load map definitions. Texman.Init: Init texture manager. ParseTeamInfo: Load team definitions. LoadActors: Load actor definitions. R_Init: Init Doom refresh subsystem. DecalLibrary: Load decals. M_Init: Init menus. P_Init: Init Playloop state. ParseSBarInfo: Loading default status bar definition. ParseSBarInfo: Loading custom status bar definition. D_CheckNetGame: Checking network game status. player 1 of 1 (1 nodes) Unsupported OpenGL version. At least OpenGL 3.3 is required to run GZDoom. *** Fatal Error *** Segmentation fault (signal 11) Address: (nil) !!! Could not create zdoom-crash.log following signal Segmentation fault

Here's what I got when I put in "glxinfo | grep version":
Code:
server glx version string: 1.4 client glx version string: 1.4 GLX version: 1.4 OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.1.3 OpenGL core profile shading language version string: 3.30 OpenGL version string: 3.0 Mesa 10.1.3 OpenGL shading language version string: 1.30 OpenGL ES profile version string: OpenGL ES 3.0 Mesa 10.1.3 OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.0

I would check the programs crash log, but I don't know where to look and the terminal output said one couldn't be made.

So what do I do? How do I fix it?

[Image: fss.png]
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